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BA (Hons) Game Art
Cardiff Metropolitan University — Cardiff, United Kingdom
BA (Hons) Game Art is a undergraduate Art & Design course at Cardiff Metropolitan University, Cardiff, United Kingdom. It takes 3 years, costs £16,000 per year and starts in September.
Undergraduate · 3 years · Full-time · Art & Design · £16,000 per year
Intakes: September
Bring life to narratives, concepts, characters, and environments. Game artists work within multidisciplinary teams to create visionary worlds from the past, present and future. They are skilled visual communicators, working with moving image, animation, concept art, project management and image making to help realise fictional worlds into visually and sensorially immersive experiences.
Careers
- You will be prepared to enter a variety of multidisciplinary roles ranging from concept artist, environmental artist, research and development, 3D generalist, modeller, motion graphics artist, or technical and previs artists.
- During the course, there will be the opportunity to undertake live briefs and work experience. This will include building contacts and undertaking placements as well as exposure to game art professionals through industry talks and mentoring.
Frequently asked questions
How long is BA (Hons) Game Art at Cardiff Metropolitan University?
BA (Hons) Game Art takes 3 years (Full-time).
How much does BA (Hons) Game Art at Cardiff Metropolitan University cost?
The listed tuition fee is £16,000 per year. Fees can change, so confirm the current amount before you apply.
When does BA (Hons) Game Art start?
Intakes: September.
What level is BA (Hons) Game Art?
It is a undergraduate course in Art & Design.
What careers can BA (Hons) Game Art lead to?
Typical roles include You will be prepared to enter a variety of multidisciplinary roles ranging from concept artist, environmental artist, research and development, 3D generalist, modeller, motion graphics artist, or technical and previs artists. and During the course, there will be the opportunity to undertake live briefs and work experience. This will include building contacts and undertaking placements as well as exposure to game art professionals through industry talks and mentoring..